The Aurelia Blog - Page 3
Solace and Aurelia Battleship Game Course
Posted by February 4, 2020on
Today, I'm excited to introduce you to Thomas Kunnumpurath, from Solace. Solace has put together a free course on creating a game of Battleship with Aurelia (TypeScript), Spring Cloud Stream (Java), and Solace PubSub+. It's a great way to learn the basics of messaging and event-driven architecture with the Aurelia framework.
Aurelia Release Notes - January 2020
Posted by January 2, 2020on
Happy New Year! And with the new year, we've got new tools. Today we're excited to share a major upgrade to Aurelia's VS Code Extension.
Posted by December 11, 2019on
Today, I'm pleased to introduce Ghislain, a member of the Aurelia community who has been working on a fantastic data grid for Aurelia. Read on to learn more about his open source work.
Aurelia on GitHub Sponsored Organizations
Posted by November 13, 2019on
Today, we're pleased to share that Aurelia was selected by GitHub to be one of the first open source organizations to participate in their new GitHub Sponsored Organizations program!
Aurelia vNext - 2019 Fall Update
Posted by October 31, 2019on
As we approach the first major release of Aurelia vNext, we've got a special treat for you. It's time to announce the official framework name and provided a more in-depth look into the work that's been done so far and what's next to come.
Aurelia Goes Full-time
Posted by October 17, 2019on
Last week we hit a major milestone in Aurelia's history: one of our core team members, Fred Kleuver, was funded to work full-time on Aurelia.
Aurelia Release Notes - September 2019
Posted by September 10, 2019on
This month, we've got a number of improvements and fixes to the Aurelia CLI, as well as a number of smaller updates to various parts of Aurelia's core and its plugins. Stay tuned for our upcoming blog post on Aurelia vNext!